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Arena Anima[ | ]

Icon Name Uncommon Rare Epic Legendary Satanic
Z glt1 Hunger I~IV - VIT+6,  earth Resist+5 , HP Regen+4 VIT+9,  earth Resist+10 , HP Regen+6 VIT+12,  earth Resist+15 , HP Regen+8 VIT+15,  earth Resist+20 , HP Regen+10
Z slt1 Dysania I~IV - DEX+6, Thunder Resist+5, +4% Crit DEX+9 , Thunder Resist +10 ,+6% crit DEX+12, Thunder Resist+15 ,+8% crit DEX+15, Thunder Resist+20 , +10% crit
Z wrt1 Inflamed I~IV - STR+6, Fire Resist+5 , 2% phy.damage STR+9, Fire Resist+10 , 3% phy.damage STR+12, Fire Resist+15 , 4% phy.damage SSTR+15, Fire Resist+20 , 5% phy.damage
Z env1 Envious I~IV - TAL+6 , Water Resist+5 , 2% MAG TAL+9 , Water Resist+10 , 3% MAG TAL+12 , Water Resist+15 , 4% MAG TAL+15 , Water Resist+20 , 5% MAG
Z lst1 Ecstasy I~IV - +4% block abnormal status, MKO+10 , Dark Resist+5 +6% block abnormal status, MKO+15 , Dark Resist+10 +8% block abnormal status, MKO+20 , Dark Resist+15 +10% block abnormal status, MKO+25 , Dark Resist+20
File:Z grd1.png Buccaneer I~IV - MHP+100 , MSP+5 , Wind Resist+5 MHP+200 , MSP+10 , Wind Resist+10 MHP+300 , MSP+15 , Wind Resist+15 MHP+400 , MSP+20 , Wind Resist+20
Z prd1 Hubris I~IV - MHP+100 , MMP+50 , Light Resist+5 MHP+200 , MMP+100 , Light Resist+10 MHP+300 , MMP+150 , Light Resist+15 MHP+400 , MMP+200 , Light Resist+20

Campaign Anima[ | ]

Icon Name Uncommon Rare Epic Legendary Satanic
Z knb1 Kannibal I~IV - +6% HP Regen, +4% Earth Damage +9% HP Regen, +6% Earth Damage +12% HP Regen, +8% Earth Damage +15% HP Regen and 10% Earth Damage
Z aeo1 Alien Spark I~IV - +6% MP Regen, +4% Thunder Damage +9% MP Regen, +6% Thunder Damage +12% MP Regen, +8% Thunder Damage +15% MP Regen and 10% Thunder Damage
Z rag1 Fiery Rage I~IV - MSP+5, +4% Fire Damage MSP+10, +6% Fire Damage MSP+15, +8% Fire Damage MSP+20 , 10% Fire Damage
Z ttn1 Watchful Eye I~IV - MMP+100, +4% Earth Damage zmMP+150, +6% Earth Damage MMP+200, +8% Earth Damage MMP+250 , 10% Water Damage
Z icp1 Ice Magus I~IV - Block 10 Mag.Dmg, +4% Ice Damage Block 15 Mag.Dmg, +6% Ice Damage Block 20 Mag.Dmg, +8% Ice Damage Block 25 mag.damage, +%10 ice Damage
Z soe1 Eidolon I~IV - +4% Light and Dark Damage +6% Light and Dark Damage +8% Light and Dark Damage +10% Light and Dark Damage
Z hlz1 Zerachiel I~IV - + 100 Max HP and 10% Heal + 200 Max HP and 15% Heal + 300 Max HP and 20% Heal + 400 Max HP and 25% Heal
Z tet1 TetraMantras I~IV - +10% fire, water, wind and earth protection but reduce all other elements +15% fire, water, wind and earth protection but reduce all other elements +20% fire, water, wind and earth protection but reduce all other elements +25% fire, water, wind and earth protection but reduce all other elements
Z trn1 Tyrannos I~IV - Block 5 physical and 10 magical damage Block 10 physical and 15 magical damage Block 15 physical and 20 magical damage Block 20 physical and 25 magical damage
Z pdr1 Pandora I~IV - +5% MAG but reduce 10% SPD +10% MAG but reduce 20% SPD +15% MAG but reduce 13% SPD +20% MAG but reduce 40% SPD
Z krd1 K.Rodinia I~IV - +5% DEF but reduce 10% ATK +10% DEF but reduce 20% ATK +15% DEF but reduce 30% ATK +20% DEF but reduce 40% ATK
Z smg1 S.Gorgon I~IV - +5% SPD but reduce 10% MAG +10% SPD but reduce 20% MAG +15% SPD but reduce 10% MAG +20% SPD but reduce 40% MAG
File:Z anh1.png Annihilate I~IV - +5% ATK but reduce 10% DEF +10% ATK but reduce 20% DEF +15% ATK but reduce 30% DEF +20% ATK but reduce 40% DEF
File:Z grm1.png Grimeroth I-IV - +1% item drop chance , 10% kill gold +1% item drop chance , 15% kill gold +2% item drop chance , 20% kill gold +3% item drop chance , 25% kill gold
File:Z ana1.png Anatomy I-IV - +400MHP but reduce 100 MMP +600MHP but reduce 150 MMP +800MHP but reduce 200 MMP +1000MHP but reduce 250 MMP
File:Z mmd1.png Very Metal I-IV - +200MMP but reduce 100 MHP +300MMP but reduce 200 MHP +400MMP but reduce 300 MHP +500MMP but reduce 400 MHP

Raid Boss Anima[ | ]

Icon Name Uncommon Rare Epic Legendary Satanic
Z lcd1 Lycant I~IV - +4% Phy.Dmg, +5% Thunder Protection +5% Phy.Dmg, +10% Thunder Protection +6% Phy.Dmg, +15% Thunder Protection +7% Phy.Dmg, +20% Thunder Protection
Z sry1 Sun Ray I~IV - +3% Mag.Dmg, +5% Fire Protection +4% Mag.Dmg, +10% Fire Protection +5% Mag.Dmg, +15% Fire Protection +5% Mag.Dmg, +20% Fire Protection
Z ddd1 Spinner I~IV - +4% Evade, +5% Wind Protection +6% Evade, +10% Wind Protection +8% Evade, +15% Wind Protection +10% Evade, +20% Wind Protection
Z chw1 Tortoise I~IV - +4% Defense, +5% Earth Protection +5% Defense, +10% Earth Protection +6% Defense, +15% Earth Protection +7% Defense, +20% Earth Protection
Z mrs1 Top Hat I~IV - +6% Crit Chance, +5% Poison Protection +8% Crit Chance, +10% Poison Protection +10% Crit Chance, +15% Poison Protection +12% Crit Chance, +20% Poison Protection
Z nms1 Nemesis I~IV - +10 all stats but reduce 6% protection to non-dark elements +15 all stats but reduce 6% protection to non-dark elements +20 all stats but reduce 12% protection to non-dark elements. +25 all stats but reduce 15% protection to non-dark elements
Z vac1 Vaccination I-IV - +5 VIT , block abnormal status 4% +10 VIT , block abnormal status 6% +15 VIT , block abnormal status 8% +20 VIT , block abnormal status 10%
Z blr1 Jurassic I-IV - +5 STR , 6 physical damage +10 STR , 9 physical damage +15 STR , 12 physical damage +20 STR , 15 physical damage
Z omc1 Mutagen I-IV - reduce debuff duration by 15% reduce debuff duration by 20% reduce debuff duration by 25% reduce debuff duration by 30%
File:Z boo1.png Haunt I-IV - +20 SPD , +20 invisible and blend duration +30 SPD , +30 invisible and blend duration +40 SPD , +40 invisible and blend duration +50 SPD , +50 invisible and blend duration
Z bay1 BaySand I-IV - Return 4% physical damage back to attacker Return 6% physical damage back to attacker Return 8% physical damage back to attacker Return 10% physical damage back to attacker
Z aqm1 Morphing I-IV - Return 3% phy.dmg , mag.dmg back to attacker Return 4% phy.dmg , mag.dmg back to attacker Return 5% phy.dmg , mag.dmg back to attacker Return 6% phy.dmg , mag.dmg back to attacker
File:Z tvb1.png Chieftan I-IV - Return 4% magical dmg back to attacker Return 8% magical dmg back to attacker Return 8% magical dmg back to attacker Return 10% magical dmg back to attacker

Dungeon Anima[ | ]

Icon Name Uncommon Rare Epic Legendary Satanic
Z tto1 First Tail I~IV - +10% all item effect +20% all item effect +30% all item effect +40% all item effect
Z hlp1 Waning Moon I~IV - +4% evade , 4% to block abnormal status +6% evade , 6% to block abnormal status + 8% evade , 8% to block abnormal status +10% evade , 10% to block abnormal status
Z snk1 Ukiyo I~IV - +5% HP and MP Regen +10% HP and MP Regen +15% HP and MP Regen +20% HP and MP Regen
Z wcp1 White Chapel I~IV +10% accuracy , 20% run speed +20% accuracy , 30% run speed +30% accuracy , 40% run speed +40% accuracy , 50% run speed
Z azd1 Holy Penance I-IV - Heal 4% MHP every time a skill is use Heal 6% MHP every time a skill is use Heal 8% MHP every time a skill is use Heal 10% MHP every time a skill is use
File:Z lfb1.png Lost Fable I-IV - Return 3% MMP every time a skill is use Return 5% MMP every time a skill is use Return 7% MMP every time a skill is use Return 9% MMP every time a skill is use
File:Z lpg1.png Brotherhood I-IV - STR-3 , +15 all item effect STR-5 , +25 all item effect STR-7 , +35 all item effect STR-10 , +45 all item effect
File:Z rpz1.png Tangled I-IV - DEX-3 , +15% healing DEX-5 , +20% healing DEX-7 , +25% healing DEX-10 , +30% healing
File:Z alc1.png Unity I-IV - VIT-3 ,+10% summon VIT-5 ,+15% summon VIT-7 ,+20% summon VIT-10 ,+25% summon
File:Z rrh1.png Frenzy I-IV - TAL-3 , +10% change to inflict abnormal status TAL-5 , +15% change to inflict abnormal status TAL-7 , +20% change to inflict abnormal status TAL-25 , +25% change to inflict abnormal status


Season Anima[ | ]

Icon Name Uncommon Rare Epic Legendary Satanic
Z sum1 Summer I~IV - +5% light, fire, and earth protection +10% light, fire, and earth protection +15% light, fire, and earth protection +20% light, fire, and earth protection
File:Z rny1.png Rainy I~IV - +5% water, thunder, and poison protection +10% water, thunder, and poison protection +15% water, thunder, and poison protection +20% water, thunder, and poison protection
File:Z wnt1.png Winter I~IV - +5% ice, wind, and dark protection +10% ice, wind, and dark protection +15% ice, wind, and dark protection +20% ice, wind, and dark protection

Limited Event Anima[ | ]

Icon Name Uncommon Rare Epic Legendary Satanic
Z elb1 Early Bird I~IV - +5% exp from each kill +10% exp from each kill +15% exp from each kill +20% exp from each kill
Z vlt1 Broken Heart I~IV - block 40% charm, +5% light Resist block 60% charm, +10% light Resist block 80% charm, +15% light Resist block 100% charm, +15% light Resist
Z cch1 Choco Heart I~IV - +40% charm duration, +4% Light Damage +60% charm duration, +6% Light Damage +80% charm duration, +8% Light Damage +100% charm duration, +10% Light Damage
Z ltb1 Lotus Bloom I~IV - Add 15 MP regen Add 20 MP regen Add 25 MP regen Add 30 MP regen
Z psb1 Poison Block I~IV - +5% Poison Resist, Block poison 30% +10% Poison Resist, Block poison 40% +15% Poison Resist, Block Poison 50% +20% Poison Resist, Block Poison 60%
Z pdm1 Pandemic I~IV - +20% infected poison and venom duration +30% infected poison and venom duration +40 infected poison and venom duration +50 infected poison and venom duration
Z shk1 S.Shark I~IV - +5% Water, Ice and Dark protection, WATER +5 ICE +5 DARK +5 +10% Water, Ice and Dark protection, WATER +10 ICE +10 DARK +10 +15% Water, Ice and Dark protection, WATER +15 ICE +15 DARK +15 +20% Water, Ice and Dark protection, WATER +20 ICE +20 DARK +20
Z trl1 Troll Aspect I~IV - +5STR , 30% protection against disarm, paralyze and stun +10STR , 40% protection against disarm, paralyze and stun +15STR , 50% protection against disarm, paralyze and stun +20STR , 60% protection against disarm, paralyze and stun
Z wpl1 Warped Logic I~IV - +5TAL , 30% protection against silence, sleep and nightmare +10TAL , 40% protection against silence, sleep and nightmare +15TAL , 50% protection against silence, sleep and nightmare +20TAL , 60% protection against silence, sleep and nightmare
File:Z svt1.png Survival Thug I~IV - +5 DEX , +inflicted breed and cripple duration by 3s +10DEX , +inflicted breed and cripple duration by 4s +15 DEX , +inflicted breed and cripple duration by 5s +20DEX , +inflicted breed and cripple duration by 6s
File:Z svm1.png Survival Medic I~IV - +5VIT , block 30% breed and cripple status +10VIT , block 40% breed and cripple status +15VIT , block 50% breed and cripple status +20VIT , block 60% breed and cripple status
Z pum1 Pumpking I~IV - Increase all drain HP, MP and SP effect by 20% Increase all drain HP, MP and SP effect by 30% Increase all drain HP, MP and SP effect by 40% Increase all drain HP, MP and SP effect by 50%
Z gst1 Ghosting I~IV - Gives 10% evasion , VIT -10 Gives 15% evasion , VIT -20 Gives 20% evasion , VIT -30 Gives 25% evasion , VIT -40
File:Z irb1.png Ice Rabbit I~IV - +5TAL and 20s ice, frost and blizzard duration +10TAL and 30s ice, frost and blizzard duration +15TAL and 40s ice, frost and blizzard duration +20TAL and 50s ice, frost and blizzard duration
File:Z bbr1.png Barbaric I~IV - +40 Phy.Dmg but reduce ACR by10% +60 Phy.Dmg but reduce ACR by15% +80 Phy.Dmg but reduce ACR by20% +100 Phy.Dmg but reduce ACR by25%
File:Z vik1.png Viking I-IV - Gives 40% chance to prevent death with 130s cool down. Gives 60% chance to prevent death with 130s cool down. Gives 80% chance to prevent death with 130s cool down. Gives 100% chance to prevent death with 130s cool down.
Z yrg1 Scorn of Xmas I~IV - +4% ice, water and poison damage +6% ice, water and poison damage +8% ice, water and poison damage +10% ice, water and poison damage
Z ihm1 Inhuman I~IV - +14% equipments STR and VIT +21% equipments STR and VIT +28% equipments STR and VIT +35% equipments STR and VIT
Z scf1 Scientific I~IV - +14% equipments DEX and TAL +21% equipments DEX and TAL +28% equipments DEX and TAL +35% equipments DEX and TAL
Z dgs1 Dragon Breath I~IV - +5VIT , block 5 phy.damagee +10VIT , block 10 phy.damage +15VIT , block 15 phy.damage +20VIT , block 20 phy.damage
Z dga1 Dragon Flight I~IV - +5VIT and block 10 mag.damage +10VIT and block 15 mag.damage +15VIT and block 20 mag.damage +20VIT and block 25 mag.damage
Z rgw1 Regrowth I~IV - Return 4% of recieved heal as MP. Return 6% of recieved heal as MP. Return 8% of recieved heal as MP. Return 10% of recieved heal as MP.
Z dtx1 Detoxify I~IV - Gives 20% chance for all heal abilities to trigger clense status. Gives 30% chance for all heal abilities to trigger clense status. Gives 40% chance for all heal abilities to trigger clense status. Gives 50% chance for all heal abilities to trigger clense status.
File:Z prs1.png Pirate Soul I~IV - +5% money from each kill by , +5% wind protection +10% money from each kill by , +10% wind protection +15% money from each kill by , +15% wind protection +20% money from each kill by , +20% wind protection
File:Z prt1.png Pirate Treasure I~IV - +1% item drop rate , +5% water protection +2% item drop rate , +10% water protection +3% item drop rate , +15% water protection +4% item drop rate , +20% water protection
Z roc1 Raid On Capital I~IV - +15% Phy and Mag dmg but reduce 90% all elementals resist +15% Phy and Mag dmg but reduce 70% all elementals resist +15% Phy and Mag dmg but reduce 50% all elementals resist +15% Phy and Mag dmg but reduce 30% all elementals resist
Z dmn1 Demion I~IV - +20% exp from mission +30% exp from mission +40% exp from mission +50% exp from mission
Z flf1 Fluffly I~IV - +30 run speed , +100 lower weight +50 run speed , +200 lower weight +70 run speed , +300 lower weight +90 run speed , +400 lower weight
Witching I-IV - +25 TAL , STR -4 , VIT -4 , DEX -4 +35 TAL , STR -6 , VIT -6 , DEX -6 +45 TAL , STR -8 , VIT -8 , DEX -8 +55 TAL , STR -10 , VIT -10 , DEX -10
Z dsc1 Desert Cactus I~IV - +6 physical and magical dmg +9 physical and magical dmg +12 physical and magical dmg +15 physical and magical dmg
File:Z ctw1.png Toon World I~IV - give 2% chance to convert phy.dmg into healing give 3% chance to convert phy.dmg into healing give 4% chance to convert phy.dmg into healing give 5% chance to convert phy.dmg into healing
File:Z muv1.png M.Universe I~IV - randomly extends all receiving buffs duration by(1-3)s randomly extends all receiving buffs duration by(2-3)s randomly extends all receiving buffs duration by(2-4)s randomly extends all receiving buffs duration by(3-4)s
File:Z dam1.png Death Army I~IV - +25% summon duration +50% summon duration +75% summon duration +100% summon duration
Dramatized I-IV - +10% critical damage , reduce 10% accuracy +15% critical damage , reduce 15% accuracy +20% critical damage , reduce 20% accuracy +25% critical damage , reduce 25% accuracy

Special Anima[ | ]

Icon Name Uncommon Rare Epic Legendary Satanic
Z sss1 Six Six Six I~IV - Give 1s invincible status when HP ends with number 6 Give 2s invincible status when HP ends with number 6 Give 3s invincible status when HP ends with number 6 Give 4s invincible status when HP ends with number 6
Z svn1 Triple Sevens I~IV - Give normal attack 1% chance to deal additional 777 e.dmg. Give normal attack 3% chance to deal additional 777 e.dmg. Give normal attack 5% chance to deal additional 777 e.dmg. Give normal attack 7% chance to deal additional 777 e.dmg.
Z sen1 Seven Eight Nine I~IV - Give 25% chance to lock HP at number 789. (3s cd) Give 50% chance to lock HP at number 789. (3s cd) Give 75% chance to lock HP at number 789. (3s cd) Give 100% chance to lock HP at number 789. (3s cd)
File:Z one1.png Ones I~IV - Give 4% chance to reduce damage to 1. (1s cd) Give 7% chance to reduce damage to 1. (1s cd) Give 10% chance to reduce damage to 1. (1s cd) Give 13% chance to reduce damage to 1. (1s cd)
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