Overview[edit | edit source]
Arena mode (PvP) is the main game mode in DemonsAreCrazy. They are based on the seven deadly sins, where each arena represent one sin that the demon candidate has to conquer to become Satan. There are total seven arenas in the game, but only four are currently available ( Gluttony, Sloth, Wrath, and Envy). Each arena has different rules, team and objective.
Gaining Access[edit | edit source]
The first Arena, Gluttony Park is available after player has completed the Tutorial1 Stage. Consequence arena require previous arena to be complete in this order: Gluttony -> Sloth -> Wrath -> Envy. All can be access by clicking the War Altar in War Chamber inside Soul Tower (see image below.)
Seperated Level and EXP[edit | edit source]
Typically, demons inside arena mode has their own separated Level and EXP which start at level 1. Demons gain a lot more EXP inside arena and can level up very quickly. However, once the arena is complete levels and exp gains inside are lost and have no effect out side of the stage. The only retaining exp and money gains come from the reward at the end of each stage.
Arena Shop[edit | edit source]
Similar to level and exp, the same rule is applied to any copper gain inside the arena. All player starts the arena with 300 copper and automatically gain additional 130 copper every minute. They are intend to only be used inside the stage only. Once the arena ends, any item, equipments and copper gain or purchased inside are lost.
Arena List[edit | edit source]
Team: 4 vs 4
Type: Food Hunt
Team: 3 vs 3 vs 3
Type: Demon Hunt
Team: 5 vs 5
Type: Push Lane
Team: 4 vs 4 vs 4
Type: Zone Capture
Team: 3 vs 3
Type: Multi Round Battle
Reward[edit | edit source]
Rewards are calculated at the end of each arena, following the rules below:
Winning Reward[edit | edit source]
- All players on winning team receive full reward EXP and Copper.
- All players on winning team receive better loot boxes.
Loosing Reward[edit | edit source]
- All players on losing team receive (33%-50%) discounted reward EXP and Copper.
- All players on losing team receive lesser loot boxes.
Score Multiplier[edit | edit source]
- Final Stage Score are calculated base on four different categories; time, bonus.
- Better Stage score will increase each player complete EXP and Copper.
Daily Bonus[edit | edit source]
There are special daily bonus that increase end reward by 50%. Current bonus are as schedule:
PVP Ranking[edit | edit source]
After any arena ends, PVP Score is calculated for each player. Winning player will receive a plus score, while losing player will receive a negative score. Ranking are tally and rewards are distributed base on player ranking every week during the maintenance period. It will then be reset for the following week.